Reference desk / 08
Glossary
The short version of the words you will see around the Shelter, the Zone, and the timeline.
Active Matter
An Uncommon item in the wiki. Its in-game description calls it a substance capable of changing the laws of physics; the wiki’s overview says collecting it is central to stabilizing timelines.
Agent
The player character in the wiki’s Monolith description.
Chronotraces
A resource used to fill Replicator blueprints. The Replicator article describes earning them through item activity, Enriched-item extraction, or refining.
Enriched item
An item state referenced by the Replicator and Refiner systems. Extracting an Enriched item can unlock a blueprint or provide materials for progression, depending on the item.
Harmonization
A protocol referenced by the Monolith article; some Monolith items may be locked while one is ongoing.
Monolith
A Shelter progression system with Greek-letter access levels, quests, unlocks, and rewards.
Replicated item
An item produced by the Replicator or a Refiner fusion recipe. The Replicator article notes a low refining return for replicated items.
Shelter
The home base referenced by the Monolith, Replicator, and Refiner articles, where these systems are accessed.
Timeline
The Monolith article describes timelines as separate sets of actions taken by the Agent before a timeline is harmonized.
Zone
The raid environment referenced in the Refiner article, where items are found and Enriched items can be processed after extraction.